http://www.razor7.org/wp-content/uploads/2020/01/R7-128x128-New-Logo.png 0 0 razor7admin http://www.razor7.org/wp-content/uploads/2020/01/R7-128x128-New-Logo.png razor7admin2017-02-17 07:02:592017-02-17 07:02:59The Glast Gambit: Hotfix 19.11.1
The Glast Gambit: Hotfix 19.11.1
- The Arcturus Syandana will now fade out when aiming down sights to help visibility when playing from the right hand side. Improved resolution textures on all the TennoGen Round 7 Helmet and Skins.
- Fixed Synthesis Target Affinity being lost after a Host migration.
Fixed the ‘no-UI-in-screenshots’ option leaving FPS display on.
Fixed experiencing a hitch when bringing up the Codex after a Silver Grove mission. You’ll now see a “please wait” for up to several seconds depending on your Mod collection, similar to viewing the Codex immediately after logging in.
Fixed the Limbo Aureolus Helmet not functioning properly with his animations. You wanted the hat tip you got the hat tip!
Fixed the Hydroid Rorqual Helmet and Limbo Aureolus Helmet icon displaying blurry textures.
Fixed the Arcturus Syandana floating when equipped on Loki Prime with a Default Loki Skin.
Fixed Smeeta’s Charm precept buff giving Bows an unintended insane Fire Rate.
Fixed Mesa Specters being able to move while using Peacemaker.
Fixed the Grustrag Bolt Release Blueprint stating it has 1500 uses.
Fixed not being able to color customize the middle section of the Landing Craft floor.
Fixed an escapable level hole in the Grineer Galleon tileset.
Fixed a wonky rock texture in the Grineer Asteroid tileset.
Fixed unlocalized ‘Toggle Prime Details’ text.